This functionality is only available for certain module packages. Info

Creating Pins

A pin represents the area on a component where a wire can be connected. A connectable object (connector, connectable object, terminal) cannot contain a combination of pins and a grouped pin. To create a pin, you can use the mouse and the keyboard. Both techniques can be combined.

Note:

When placing objects, you can choose to place them freely, on a key point, anywhere on a particular surface, or anywhere on a particular plane. You can also combine these options, e.g. you can choose to place an object on a particular plane and then on a particular key point on that plane. Just use the corresponding button or shortcut. See Construction aids for details.

Using the mouse

  1. Click the Create pin button on the toolbar.
  2. Click on the desired location in the 3D working window.
  3. Repeat the command by using the space bar or clicking the Create pin button again, if desired.

Using command bar and mouse

  1. Click the Create pin button on the toolbar.
  2. Determine the X, Y and Z coordinates and specify the desired radius of the pin in the command bar and confirm with [OK].
  3. Repeat the command by using the space bar or clicking the Create pin button again, if desired.

Properties

Existing pins can be edited in the properties panel. The properties common to all 3D objects are described in the 3D Object Properties section of this help file.

The pin properties relevant to wire connecting can be set in the connector (connector, connectable object, terminal) properties.