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Looms

A loom is a generic term used to refer to any covering applied to a bundle of wires. It's one type of surface protection.

Surface protections can be placed onto bundles. You can place one surface protection on two or more bundles which are connected by using the Stretch surface protection function or the Shrink surface protection function.

The source objects are placed either automatically between two end points or manually between any two control points or end points on the target objects.

The source objects are placed either on an existing target object, or they can be placed freely in the 3D working window, and other source objects can be led through them later. In such a case, they will be created together with a bundle.

See also