public bool CheckIfPlacementsCollide( Placement3D pPlacementA, Placement3D pPlacementB, bool bConsiderMountingClearance, bool bExcludeAllowedCollisions )
public: bool CheckIfPlacementsCollide( Placement3D^ pPlacementA, Placement3D^ pPlacementB, bool bConsiderMountingClearance, bool bExcludeAllowedCollisions )
Parameters
| Parameter Name | Description |
|---|---|
| pPlacementA | First of 3d placements used to check collision. Can't be null. |
| pPlacementB | Second of 3d placements used to check collision. Can't be null. |
| bConsiderMountingClearance | Use mounting clearances for checking collisions. |
| bExcludeAllowedCollisions | If true, collisions which are allowed are not reported. |
Return Value
true if a collision between two objects is found.