SetVisibilityDependingOnLayer Method (BoxedDevice)
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            This method sets visibility of the function's graphical representation to depend on the layer setting
            
            
            Syntax
            
            
            
            
            public void SetVisibilityDependingOnLayer()
             
        
            
            public:
void SetVisibilityDependingOnLayer(); 
             
        
             
        
            
            
             
            
            
            
            
            
            
            
            
            
            
            See Also