CalculateSnapTransformation(PlaneMate,Double,Mate,Double,Double,Double) Method
                In This Topic
            
            calculate a transformation matrix, that can be used to transform the associated placement into snap position that means, that the position and/or orientation of the associated placement will change, so that this mate fits to the target mate.
            
            
            Syntax
            
            
            
            
            public Matrix3D CalculateSnapTransformation( 
   PlaneMate ,
   double ,
   Mate ,
   double ,
   double ,
   double 
)
             
        
            
            public:
Matrix3D CalculateSnapTransformation( 
   PlaneMate^ ,
   double ,
   Mate^ ,
   double ,
   double ,
   double 
) 
             
        
             
        
            Parameters
- pTargetMate
- PlaneMato to snap to.
- dRotationAngle
- rotation angle (radian).
- additionalTargetMate
- additional mate to define x and y on the mate.
- dXOffset
- dYOffset
- dZOffset
 
            Exceptions
            
            
            
            
            
            
            
            
            
            See Also