If you want to remove the assigned hatch from an object, click [Reset] to revert any changes.
- Select the Style library > Create hatch menu items or the button on the toolbar to start the hatch editor.
- Enter the name of the new hatch.
The preview is updated according to the changes made in the dialog, with the rectangle representing the path (surface protection, bundle, etc.). - Activate the Outline check box to be able to access the Shape drop-down list and select the shape of the outline.
- In the Distance field, determine the distance between the shapes of the outline.
- In the Width and Height fields, determine the size of the shape.
- The Thickness entry determines the line thickness of the shape.
- Use the Offset field to determine the offset from the path (surface protection, bundle, etc.).
- Activate the Baseline command to create a line between the shape and the path (surface protection, bundle, etc.).
- Use the First line, Angle, Distance, Thickness, and Offset fields to determine the corresponding properties of the first hatch.
- Determine the (identical) properties of the second hatch.
By defining an offset for both hatches, two parallel hatches can be defined. - Click [OK] to save the changes and close the hatch editor, or click [Cancel] to close the wizard without saving the changes.